Our studio is comprised of several college students, each of us having joined as a way to learn and practice our skills. We range widly in focus, with students in multiple majors filling out our ranks. Our goal with this studio is not only to learn how to make games, but also to make games that people enjoy as much as the games we enjoyed as kids. Later on, once we get further along and have released our first game, we are going to transition from a purely Game Design studio to an Entertainment studio. This studio will then create all kinds of things, from mods, to games, to stories, to music, and much more!
Alex Clay is the founder, creative director, and lead programmer for 2812 Studios. He is the one that brings new members in, handles administrative tasks, and oversees development as a whole. Majoring in Game Design and Animation, his goal is to create a name for 2812 Studios, and to expand the scope and capabilities of it.
He's begun looking into the idea of creating a studio in his early years of high school, though met no success until he began college. Since then, he has recruited artists, coders, and more, and has began interning at other studios in order to learn and rapidly gain experience. His favorite part about developing games is the process of conceptualizing gameplay systems, and then bringing those ideas to life.